What can this internet conglomerate do and how can it thrive in AR/VR?
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Labster – teaching lab experiments in VR
Labster is redefining how students learn and experience science. Through immersive VR and gamification, Labster recreates a virtual lab, saving millions of dollars for schools and universities worldwide.
New York Times: 360 degrees news
In 2015, the New York Times launched its virtual reality app. It proved an instant hit. Where to go from there?
Lessons from the Google Glass Debacle
Glass: How Google got to eat its billionaire size humble pie
Jaunt: Netflix Meets Gopro Meets Hollywood Studio..for VR
Can a hardware, software, and content creator bring VR media to the masses?
PTC’s ThingWorx Studio: AR to Reduce Maintenance Time and Cost
How an early mover can use network effects to beat competitors
Deepstream VR: Using Virtual Reality to alleviate pain
Deepstream VR is creating virtual reality games and tying them up with biofeedback sensors to develop experiences which help patients surmount pain. This has the potential to not only reduce pain effectively but also reduce opioid addiction.
HoloAnatomy: AR bodies, ARselves.
The mixed reality experience of HoloAnatomy enables users to study human anatomy with a high level of detail and interactivity that is revolutionary in the field of medical education.
Matterport: Cool Product, Funky Business
Matterport creates awe-inspiring immersive 3D experiences in VR but struggles to hone in on the right business.
Jaunt – Making the Shift from Product to Platform in VR
High end VR camera company looking to make the shift from product to platform for content creation and distribution